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MEGA Game: The Game with Impact

Moldovan Environmental Governance Academy (MEGA; represents an innovative solution to the world’s most pressing social and environmental issues, such as inefficient natural resource management, pollution, loss of biodiversity, climate change, etc.
Our vision is a sustainable world, where every person lives an eco-friendly life, has open access to practical learning opportunities, constructs own open-source eco-innovations, and thus contributes to sustainable development and creation of positive social and environmental impact in a collaborative, enjoyable, and fun way anywhere in the world.
In order to accomplish our mission and achieve our mission we are developing and implementing our core innovation called MEGA Game: The Game with Impact.
MEGA Game is the education-and-collaboration system for community-based environmental and social education and eco-innovation development that improve resilient social well-being of communities worldwide and health of natural environment they live in. It uses such concepts as open-source ecology, the Maker Movement (also termed the Third Industrial Revolution), and citizen science to educate and empower people worldwide to create a sustainable world with their own minds and hands. It also allows them to change behavior towards more eco-friendly one through gamification mechanics and tools incorporated in MEGA Game.
MEGA Game is delivered to beneficiaries (community members, individual environmentalists, civil society initiative groups, environmental non-governmental organizations (NGOs), and CSR-oriented companies) in the form of a map-based gamified web platform and smartphone app that offer them to engage in collaborative e-learning and real-world eco-innovation development and environmental action through on-line trainings, missions, quests, and challenges shared within the platform & app.
Video about the MEGA Game can be viewed here:
The Beta version of the MEGA Game can already be tested and played in at

Project Information

Project Images

Gamification Design

  • Goals: Learning-Training, Environment-Recycling, Innovation-Creativity
  • Platforms: Web Platform, Real World, Physical, Corporal
  • Components: Team, Social Network, Points, Real Prizes, Leaderboards, Achievements, Badges, Levels, Missions, Progress Bar, Countdown

Contact Information

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